Inspired on the arcade classic Dig Dug, in Mouse Madness you control a mouse inside a huge block of cheese. You can rotate this cheese at will, causing all kinds of havoc. Your goal? Remove all the rats out of your tasty cheese in this arcade-style puzzle game!

Project Information

MOUSE MADNESS is an academic project that I worked on during my first year at IGAD.

MY ROLE WITHIN THE PROJECT: General Design, Level Design, Technical Design

PLATFORM: PC

DURATION PRE-PRODUCTION: 2 weeks

DURATION PRODUCTION: 6 weeks

TEAM SIZE PRE-PRODUCTION: 3

TEAM SIZE PRODUCTION: 8

 ENGINE: Unreal Engine 4

Development:

In this project we went through different stages  development that had a greenlight process. Unhealthy projects would get cut and the teams would merge with another project that was healthy enough to keep being developed. I joined after two weeks and stayed on the project since then. 

We struggled the most on the rotation mechanic and the amount of control a player should have.

During the production of this project, my tasks varied from technical design to level design