Development:
Unscrewed was our submission for the Global Game Jam of 2019. It was created with a team of 9 people. In this Jam we wanted to make a multiplayer game and wanted to bring back the nostalgia of playing together on one keyboard. During testing we noticed quickly that screencheating was inevitable.
That’s why we decided to make that a feature of the game and build the game around that.
The game itself is a simple cat-and-mouse game where one player has to catch the other player, while the other one collects pickups and has to bring them home. The level is designed in a way to give the smaller player advantage.